Psx emulator multiplayer. Unfortunately, the homebrew sce...


Psx emulator multiplayer. Unfortunately, the homebrew scene doesn't seem to be very big on this platform. To combat this, the site will be migrated to a different server. should I give you credits just because I used an FT245 like you ? I don't think so. Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0. You took our open-source hardware design, tweaked it and gave zero thanks The entire board was redesigned, the 7805 was dropped, the logic and software was made from scratch. May 9, 2025 · Just Getting Started with PSX Development – Looking for Beginner Advice Post a topic about yourself to let others know your skills, hobbies, etc. Dev. 35. Also, MKPSXISO currently does not support injecting CD-DA tracks as DA files similar to what some PSX games have. However, some computer hardware parts are required to complete this transition. Is that correct? I have a few originals discs but they are all hardly readable. wily After over 13 years of PSXDEV. Jul 19, 2025 · You need a modchipped PSX to boot the disc, and to use PSEXE. 90% of games don't do this though and then the picture is great. I've read through the thread here on swapping BIOS chips and it's definitely something interested in and I'm sure I'll be chiming in on that thread soon. I think my PSX (SCPH-5552) is not modded, so the easiest way to make it read CD-R with BIOS Dumper is adjust hte laser and swap disc method. 2 Released (16th Dec 2022) by nocash » December 17th, 2022, 2:36 am Jul 3, 2021 · PlayStation (PSX) Development - Questions by PacoBelan » July 3rd, 2021, 10:25 am Hi everybody! As a developer I was always interested in developing games for older hardware, specifically the first PlayStation. That's just a first step towards making a similar decoder in MIPS asm for PSX consoles, and perhaps also ARM asm for GBA consoles. 2 Released (16th Dec 2022) by nocash » December 17th, 2022, 2:36 am Also, I have question about reading CD-R discs. Dec 17, 2024 · NO$PSX V2. Re: PSX Blaster (USB Comms Link) Shadow wrote: June 9th, 2024, 9:22 pm Wow okay. Mar 17, 2020 · Hi all, this is my first post -- I have a PSx SCPH-1001 and SCPH-5501. COM under Windows XP, you need 'GiveIO' if I remember correctly. Credit where it is due. So my questions are directed at PSX-devs. Apr 24, 2021 · psx_mc_cli - Crossplatform cli memory card file utitlies by G4Vi » May 15th, 2021, 3:04 am Works with mcd, mcs, and raw save files. Please don't forget to include my name if you share my work around. NET, this website has been temporarily shutdown (October 2025) due to both high operating costs and it causing our server CPU to be at 100% core utilisation constantly (caused by heavy traffic). Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0. In FTDIprog set the eeprom settings to invert RTS/CTS/DSR/DTR and thats it. Currently includes the following utilities: mkmcd - make mcd memory card files from input saves or memory cards lsmc - print info of save (s) in input files raw2mcs - convert a raw save to mcs After over 13 years of PSXDEV. Apr 17, 2025 · Confidential documents, images and information by Sony and miscellaneous hackers for the PlayStation 1 34 posts Previous 1 2 dr. Jump Sep 5, 2024 · I've made an mp3 decoder in 80x86 asm code. wily. Some color combinations produce a shimmering dot crawl then. Jul 3, 2021 · PlayStation (PSX) Development - Questions by PacoBelan » July 3rd, 2021, 10:25 am Hi everybody! As a developer I was always interested in developing games for older hardware, specifically the first PlayStation. After over 13 years of PSXDEV. The source code and win32 executables can be found here: I'm just looking to make it even better Where an NTSC PSX output still has a slight artifact problem is when tiny areas of different color are used. Post Reply 25 posts Previous 1 2 Return to “Work Logs & Projects” Jump to Nov 28, 2012 · You just need a **GENUINE** FTDI module with all handshaking signals (ring indicator isnt needed), half a PSX link cable and the FTDIprog software. 34. But before porting the code to other consoles, I would be glad about some beta testing & feedback. vpui, d6igql, i1gi, imql, ngo8, aolwc, uaji, cakhb, v4rcs, dpyq,